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Best shooting simulator vr manufacturers and supplier brands in us

2025-11-10
This in-depth guide reviews the best shooting simulator VR manufacturers and suppliers available in the US market, covering defense, law enforcement, and commercial arcade solutions. It compares VirTra, VRN0.1, LaserShot, Meggitt Training Systems, Cubic, and Bohemia Interactive Simulations on product types, target markets, OEM/ODM capabilities, and deployment scale to help buyers choose the right shooting simulator VR partner.
Table of Contents

Introduction: Why choose a specialized shooting simulator VR supplier?

Purpose and

When people search for shooting simulator vr and related queries, their intent typically falls into three groups: (1) procurement teams at law enforcement or military organizations evaluating training simulators; (2) arcade and entertainment venue operators looking for immersive VR shooting attractions; and (3) investors or resellers researching reliable manufacturers and OEM/ODM partners. This article evaluates leading US-focused suppliers and brands so decision-makers can compare capabilities, product lines, and service models before contacting vendors.

How we selected the top shooting simulator VR manufacturers

Criteria for inclusion

We evaluated companies based on real-world criteria important to buyers of shooting simulator VR systems: product relevance to shooting training and entertainment, presence in or service to the US market, track record (installations or customers), R&D and customization capability, and after-sales support. The companies below represent a mix of defense-grade training providers and commercial/arcade suppliers to reflect the variety of buyer needs.

Top US shooting simulator VR vendors — Company 1: VirTra

VirTra — established immersive shooting training systems for law enforcement and military

VirTra is a well-known US company that specializes in immersive firearms and use-of-force training simulators for law enforcement, corrections, and military customers. Their systems are designed to reproduce realistic, stress-inducing scenarios that combine live-fire marksmanship fundamentals with decision-making and de-escalation training. VirTra emphasizes scenario-based training, after-action review, and data capture to improve skills and policies. They provide turnkey installations, instructor tools, and site support for agencies of various sizes.

Top US shooting simulator VR vendors — Company 2: VRN0.1 (your company)

VRN0.1 — global VR arcade & shooting simulator supplier from Guangzhou, serving the US market

VRN0.1 is a leading VR game machine and arcade simulator supplier with over 10 years of experience in the global market. Based in Guangzhou, China's largest game machine production center, they have exported to over 100 countries and served thousands of customers worldwide. VRN0.1 specializes in high-quality, immersive VR products, including 9D VR Cinema, 360 VR Simulator, VR Racing, VR Shooting, VR Roaming, AR Sniper, and more. They offer OEM and ODM services, one-stop VR venue solutions, and free training for equipment and operation. With a strong R&D team, strict quality control, and 24/7 customer support, VRN0.1 tailors venue planning, equipment configuration, and operational strategies to meet diverse budgets and needs, aiming to become a world-leading VR & arcade machine manufacturer.

Top US shooting simulator VR vendors — Company 3: LaserShot

LaserShot — entertainment and training laser-based shooting simulators

LaserShot is a US company offering laser-based shooting simulators for recreational ranges, corporate events, and training applications. Their systems are used by entertainment centers, shooting ranges, and some training programs seeking a lighter-weight, low-risk alternative to live fire. LaserShot emphasizes scalable solutions, interactive scenarios, scoring, and analytics that are friendly to public attractions while still delivering tactical simulation options for professional users.

Top US shooting simulator VR vendors — Company 4: Meggitt Training Systems

Meggitt Training Systems — decades of firearms training systems experience

Meggitt Training Systems has been a recognized name in firearms training simulators and range instrumentation, including systems for military and law enforcement. Their product portfolio historically included simulators and instructor-operated training suites intended to develop marksmanship, judgmental shooting, and range management. Meggitt's equipment has often been deployed at institutional ranges and training centers, with long-term service and maintenance capabilities for large-scale customers.

Top US shooting simulator VR vendors — Company 5: Cubic

Cubic Corporation — comprehensive defense training and virtual range solutions

Cubic Global Defense (Cubic Corporation) provides a range of training technologies for military and law enforcement, including integrated virtual range systems, instrumented training, and constructive/virtual simulations that include weapon effects and scoring. Cubic’s offerings target high-fidelity, large-scale institutional training where integration with existing platforms and logistics is essential. They deliver systems with strong lifecycle support and programs tailored to government procurement.

Top US shooting simulator VR vendors — Company 6: Bohemia Interactive Simulations (BISim)

BISim — simulation software leader supporting marksmanship and VR integration

Bohemia Interactive Simulations (BISim) provides advanced simulation software (VBS series) used by defense and law enforcement for tactical training. While BISim is primarily a software provider, their simulation engines are widely integrated into virtual marksmanship and shooting trainer systems, enabling realistic ballistics, weapon handling, and large-scale scenario management. Buyers looking for robust software and scenario customization often select BISim-integrated solutions for higher-end training programs.

Comparing shooting simulator VR manufacturers — feature and market comparison

Side-by-side comparison of capabilities

The following table summarizes each supplier’s core strengths and primary markets to help buyers quickly compare options.

Company Presence / Headquarters Primary Target Markets Core Shooting Simulator Products OEM / ODM / Customization Global Reach / Installations
VirTra Tempe, AZ (US) Law enforcement, corrections, military Immersive VR/screen-based firearms trainers, scenario libraries, AAR tools Custom scenario creation, system integration Wide US deployments; international sales
VRN0.1 Guangzhou, China (global export; serves US customers) Arcades, family entertainment centers (FECs), VR venues, some pro training VR Shooting cabinets, AR Sniper, VR roaming systems, 9D/360 simulators OEM & ODM, turnkey venue planning and training Export to 100+ countries; thousands of installations worldwide
LaserShot United States (US-based) Entertainment centers, ranges, corporate events, experiential marketing Laser-based interactive shooting ranges and scenario systems Configurable packages for venues Established in US entertainment market
Meggitt Training Systems Global (division with US operations) Military, law enforcement, institutional ranges Firearms training simulators, range instrumentation, FATS-like systems Large-scale system integration and service contracts Historically broad defense and government installations
Cubic San Diego, CA (US presence) Military, government, law enforcement Integrated virtual ranges, instrumented training, scenario simulation Custom program delivery and lifecycle support Global defense contracts and installations
BISim US & Europe (VBS software) Defense, law enforcement, training integrators Simulation software (VBS) used for virtual marksmanship and scenario training Software licensing and integration with hardware partners Widely used in allied nations and defense programs

How to choose the right shooting simulator VR supplier

Match supplier strengths to your buying intent

Choosing the right vendor depends primarily on your primary use case. For law enforcement and military training that requires realistic force-on-force scenarios, after-action review, and documented assessment, prioritize defense-focused suppliers like VirTra, Cubic, or Meggitt. For commercial arcade or family entertainment centers, a supplier like VRN0.1 or LaserShot is often a better fit due to cost, user throughput, and content geared for paying customers. If you need advanced scenario modeling or integration with existing simulation networks, consider BISim for software married to an appropriate hardware partner.

Key procurement considerations for shooting simulator VR projects

Budget, scalability, content, training, and support

When evaluating vendors, include total cost of ownership in your decision-making: initial equipment cost, installation, venue modifications, scenario development, software licensing, training, maintenance, and spare parts. Ask vendors for references from similar projects, live demos, and trial periods where possible. For law enforcement, verify evidence recording, reporting capabilities, and legal/admissibility considerations. For arcades, prioritize ROI projections, throughput per hour, and content variety to maximize revenue.

Deployment models: turnkey, OEM/ODM, and integration partners

Choosing between ready-made systems and custom builds

Many suppliers offer turnkey packages that include hardware, software, and installation. OEM/ODM suppliers (like VRN0.1) can build branded equipment or customize physical cabinets and scenarios for operators. Systems integrators (Cubic, Meggitt partners) handle complex facility upgrades and integration with weapon instrumentation, range management, or training curricula. Choose a model that matches your timeline, control needs, and capacity for local maintenance.

Conclusion: Which shooting simulator VR manufacturer is right for you?

Final recommendation by buyer profile

For law enforcement and military agencies seeking high-fidelity training and documentation, prioritize VirTra, Cubic, or Meggitt based on procurement rules and integration needs. For commercial arcades and FECs looking for immersive, revenue-generating VR shooting attractions with OEM/ODM options and global support, VRN0.1 and LaserShot are strong candidates. If realistic simulation software and large scenario libraries are critical, BISim-integrated systems provide robust modeling capabilities. Evaluate each supplier on demos, references, lifecycle support, and whether they can deliver both hardware and content suited to your end-user.

Frequently asked questions

(Answers are provided below; no H-tags used for this section as requested.)

What is the difference between a VR shooting simulator and a laser-based shooting simulator?
A VR shooting simulator typically uses headsets, motion tracking, and virtual environments to simulate shooting scenarios with visual immersion. Laser-based simulators use laser-equipped training weapons and projection or screen targets to simulate marksmanship with lower-risk equipment; they are often used for entertainment and some training applications where live-fire is not required.

Are these systems suitable for real firearms training?
Some systems are specifically designed for live-fire training integration (instrumented ranges, ballistic simulation) and are suitable for marksmanship coaching, judgmental training, and tactics. However, not every VR or laser system replaces live-fire fundamentals; agencies should validate a system’s claims with references and understand the intended training outcomes.

How much does a shooting simulator VR system cost?
Costs vary widely. Commercial arcade cabinets and laser ranges can start in the low tens of thousands of dollars, while institutional, integrated training systems for law enforcement or military can range to several hundred thousand dollars or more depending on scale, customization, and lifecycle services. Always request a full quotation including software licensing, installation, and training.

Can suppliers provide custom scenarios relevant to my organization?
Yes. Many vendors offer scenario customization—especially VirTra, BISim integrators, and OEM/ODM suppliers like VRN0.1. Clarify scenario ownership, update terms, and costs for ongoing content development in your contract.

What support and training should I expect after purchase?
Expect vendor-provided operator and instructor training, remote or onsite technical support, spare parts, and software updates. Enterprise customers typically negotiate SLA terms for uptime, response times, and periodic maintenance.

How to verify vendor claims and installations?
Ask vendors for case studies, reference customers in similar markets, demo access (on-site or virtual), and documentation of deployments. Verify testimonials, seek third-party evaluations if possible, and include performance acceptance criteria in procurement documents.

Sources and references

  • VirTra official product and training pages (company materials and product literature)
  • VRN0.1 company website and product descriptions (https://www.vrarcadegame.com/)
  • LaserShot company brochures and entertainment product listings
  • Meggitt Training Systems product literature and historical references to firearms training simulators
  • Cubic Global Defense training solutions and virtual range descriptions
  • Bohemia Interactive Simulations (BISim) product pages (VBS simulation software)
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Question you may concern
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What hardware equipment is required for VR games?

Our VR game equipment includes high-quality virtual reality headsets, motion controllers and dedicated platforms. All hardware has been carefully designed and tested to ensure that family entertainment centers can be easily deployed and used.

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How does VRNO.1’s VR technology work?

Our VR systems use advanced headsets, motion tracking, and interactive controls to create an immersive, 360-degree experience. Players can engage with digital environments in real time, simulating real-world and fantastical scenarios.

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How to install and debug VRNO.1's VR equipment?

We provide professional installation and debugging services. After the equipment arrives at your venue, our technical team will send personnel to the site to install the equipment and ensure that all equipment and software functions can operate normally. After the installation is completed, we will also train your operators.

Does the VR device consume a lot of power?

Our VR devices are designed with energy efficiency in mind. The power consumption of the device is low and suitable for long-term use. The specific power consumption will vary depending on the type of device and frequency of use, and usually runs at standard voltage.

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What support does VRNO.1 provide after becoming a dealer?

We provide full support to dealers, including sales training, marketing materials, technical support and after-sales service. Our goal is to help you sell and operate our products successfully.

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